Glossary#
Say what you mean. Mean what you say.
- Actor#
Represents an object (geometry and properties) in a rendered scene. See vtkActor.
- Base Layer#
A surface mesh that may be texture mapped, and lies beneath another mesh typically to fill holes in that mesh.
- Cell#
A cell is the geometry between points that defines the connectivity or topology of a mesh. See What is a Cell?
- Connectivity#
An array of offsets that index into an array of points to define how cells are constructed from those points.
- Coordinate Reference System#
A Coordinate Reference System defines how your geo-referenced spatial data relates to real locations on the Earth’s surface. Abbreviated to CRS.
- Curvilinear Grid#
For example, a qudrilateral-cell surface that can be created from an array of 2-D
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spatial points.- Face#
A polygonal cell in a mesh geometry. Also see Cell.
- Land Mask#
Typically a boolean array used to indicate the cells in a mesh that represent land.
- Manifold#
A water-tight, closed geometric structure e.g., a sphere.
- Mesh#
A spatially referenced dataset that may be a surface or volume in 3-D space. See What is a Mesh?
- Node#
Nodes are the vertices of a mesh. Also see Point.
- Perceptually Uniform Colormap#
A colormap in which equal steps in data are perceived as equal steps in the color space.
- Point#
Points are the vertices of the mesh, also referred to as the Cartesian coordinates of the underlying structure. See What is a Point?
- Rectilinear Grid#
For example, a quadrilateral-cell surface that can be created from an array of 1-D
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spatial points.- Sea Mask#
Typically a boolean array used to indicate the cells in a mesh that represent water e.g., river, lake, sea, ocean.
- Texture Map#
A graphical technique where a raster image is wrapped over the surface of a geometric object.
- Threshold#
To remove the cells from a mesh based on criteria of data associated with the mesh cells or points. See PyVista threshold.
- Unstructured Mesh#
A surface that is created from a geometry of points and a topology of indices that define how cells are constructed from those points. See Connectivity.
- Warp#
Extrude the points in a mesh by a proportional amount along the surface normals. See PyVista warp_by_scalar.